Product Designer for the Virtual Reality team, working on projects ranging from VR to 360 Photos/Videos.
Associate and lead UX Designer for the FIFA Mobile franchise.
I'm a Product Designer at Facebook, and previously worked at Electronic Arts as a User Experience Designer.
Process and communication, in my opinion, are the core to nailing an experience design project. I enjoy working on vague and hard problems that require the ability to communicate with multiple stakeholders, and require problem solving on both a higher and more specific level. With skills that cover strategy, research, interaction and visual design, I have experience working with products from concept till launch.
On the side, I enjoy creating documentaries, short films, animations, and experimenting within mediums like Virtual Reality and Game Design.